COMPUTER ANIMATION AND VIRTUAL WORLDS
COMPUTER ANIMATION AND VIRTUAL WORLDS
期刊ISSN: 1546-4261
E-ISSN: -
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自引率: 5.9%
SCI期刊JCR分区
SCI期刊JCR分区等级:3区
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COMPUTER SCIENCE, SOFTWARE ENGINEERING
Q3
COMPUTER SCIENCE, SOFTWARE ENGINEERING
Q3
《新锐期刊分区表》(2026年3月发布)
大类学科
计算机科学
4区
小类学科
计算机:软件工程
4区
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最新中科院SCI期刊分区(2025年3月升级版)
大类学科
计算机科学
4区
小类学科
计算机:软件工程
4区
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期刊简介
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
出版信息
出版商
John Wiley and Sons Ltd
涉及的研究方向
工程技术-计算机:软件工程
刊期
Bimonthly
年文章数
69
出版国家或地区
ENGLAND
是否OA
Cite Score(2025年最新版)
Cite Score SJR SNIP 排名
2.7 0.321 0.622
学科
大类学科:Computer Science
小类学科:Computer Graphics and Computer-Aided Design
分区
Q2
学科
大类学科:Computer Science
小类学科:Software
分区
Q3
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